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sdl2: Update to version 2.0.22
- Update from version 2.0.20 to 2.0.22
- Update of rootfile
- Changelog
2.0.22:
General:
* Added SDL_RenderGetWindow() to get the window associated with a renderer
* Added floating point rectangle functions:
* SDL_PointInFRect()
* SDL_FRectEmpty()
* SDL_FRectEquals()
* SDL_FRectEqualsEpsilon()
* SDL_HasIntersectionF()
* SDL_IntersectFRect()
* SDL_UnionFRect()
* SDL_EncloseFPoints()
* SDL_IntersectFRectAndLine()
* Added SDL_IsTextInputShown() which returns whether the IME window is currently
shown
* Added SDL_ClearComposition() to dismiss the composition window without disabling
IME input
* Added SDL_TEXTEDITING_EXT event for handling long composition text, and a hint
SDL_HINT_IME_SUPPORT_EXTENDED_TEXT to enable it
* Added the hint SDL_HINT_MOUSE_RELATIVE_MODE_CENTER to control whether the mouse
should be constrained to the whole window or the center of the window when
relative mode is enabled
* The mouse is now automatically captured when mouse buttons are pressed, and the
hint SDL_HINT_MOUSE_AUTO_CAPTURE allows you to control this behavior
* Added the hint SDL_HINT_VIDEO_FOREIGN_WINDOW_OPENGL to let SDL know that a
foreign window will be used with OpenGL
* Added the hint SDL_HINT_VIDEO_FOREIGN_WINDOW_VULKAN to let SDL know that a
foreign window will be used with Vulkan
* Added the hint SDL_HINT_QUIT_ON_LAST_WINDOW_CLOSE to specify whether an
SDL_QUIT event will be delivered when the last application window is closed
* Added the hint SDL_HINT_JOYSTICK_ROG_CHAKRAM to control whether ROG Chakram
mice show up as joysticks
Windows:
* Added support for SDL_BLENDOPERATION_MINIMUM and SDL_BLENDOPERATION_MAXIMUM to
the D3D9 renderer
Linux:
* Compiling with Wayland support requires libwayland-client version 1.18.0 or later
* Added the hint SDL_HINT_X11_WINDOW_TYPE to specify the _NET_WM_WINDOW_TYPE of
SDL windows
* Added the hint SDL_HINT_VIDEO_WAYLAND_PREFER_LIBDECOR to allow using libdecor
with compositors that support xdg-decoration
Android:
* Added SDL_AndroidSendMessage() to send a custom command to the SDL java activity
Signed-off-by: Adolf Belka <adolf.belka@ipfire.org>
Reviewed-by: Peter Müller <peter.mueller@ipfire.org>
This commit is contained in:
committed by
Peter Müller
parent
401a2f3db0
commit
6f3da00c53
@@ -81,7 +81,7 @@
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#usr/lib/cmake/SDL2/sdl2-config-version.cmake
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#usr/lib/cmake/SDL2/sdl2-config.cmake
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usr/lib/libSDL2-2.0.so.0
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usr/lib/libSDL2-2.0.so.0.18.2
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usr/lib/libSDL2-2.0.so.0.22.0
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#usr/lib/libSDL2.la
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usr/lib/libSDL2.so
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#usr/lib/libSDL2_test.a
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6
lfs/sdl2
6
lfs/sdl2
@@ -24,7 +24,7 @@
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include Config
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VER = 2.0.20
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VER = 2.0.22
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SUMMARY = Simple DirectMedia Layer Library
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THISAPP = SDL2-$(VER)
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@@ -33,7 +33,7 @@ DL_FROM = $(URL_IPFIRE)
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DIR_APP = $(DIR_SRC)/$(THISAPP)
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TARGET = $(DIR_INFO)/$(THISAPP)
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PROG = sdl2
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PAK_VER = 6
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PAK_VER = 7
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DEPS = alsa
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@@ -47,7 +47,7 @@ objects = $(DL_FILE)
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$(DL_FILE) = $(DL_FROM)/$(DL_FILE)
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$(DL_FILE)_BLAKE2 = 03c6d462674aeb90559003e9f4c74f66833e193d2de3f3975f1e1684c5bdccb5c1b3c64c22c822777a63ee218d87fd04ff047b012d8db30a1565dafa34161623
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$(DL_FILE)_BLAKE2 = 7f8b3efa709a0514f6a76df4ffc8b756d287d1e372ed107d0525a22cb5e6a168709136d375b6708b2073a76dd30d1bf06203d2c5c3eb2990e80519c7d1558df5
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install : $(TARGET)
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