fix(timesync): ensure that auto-update waits for time sync (#609)

- Added check to not attempt auto update if time sync is needed and not yet successful (delays 30 second to recheck).
- Added resync of time when DHCP or link state changes if online
- Added conditional* fallback from configured* NTP servers to the IP-named NTP servers, and then to the DNS named ones if that fails
- Added conditional* fallback from the configured* HTTP servers to the default DNS named ones.
- Uses the configuration* option for how many queries to run in parallel
- Added known static IPs for time servers (in case DNS resolution isn't up yet)
- Added time.cloudflare.com to fall-back NTP servers
- Added fallback to NTP via hostnames
- Logs the resultant time (and mode)
This commit is contained in:
Marc Brooks
2025-09-16 08:37:02 -05:00
committed by GitHub
parent 80a8b9e9e3
commit cf679978be
5 changed files with 69 additions and 27 deletions

View File

@@ -15,7 +15,7 @@ var (
networkState *network.NetworkInterfaceState
)
func networkStateChanged() {
func networkStateChanged(isOnline bool) {
// do not block the main thread
go waitCtrlAndRequestDisplayUpdate(true)
@@ -37,6 +37,13 @@ func networkStateChanged() {
networkState.GetFQDN(),
}, true)
}
// if the network is now online, trigger an NTP sync if still needed
if isOnline && timeSync != nil && (isTimeSyncNeeded() || !timeSync.IsSyncSuccess()) {
if err := timeSync.Sync(); err != nil {
logger.Warn().Str("error", err.Error()).Msg("unable to sync time on network state change")
}
}
}
func initNetwork() error {
@@ -48,13 +55,13 @@ func initNetwork() error {
NetworkConfig: config.NetworkConfig,
Logger: networkLogger,
OnStateChange: func(state *network.NetworkInterfaceState) {
networkStateChanged()
networkStateChanged(state.IsOnline())
},
OnInitialCheck: func(state *network.NetworkInterfaceState) {
networkStateChanged()
networkStateChanged(state.IsOnline())
},
OnDhcpLeaseChange: func(lease *udhcpc.Lease) {
networkStateChanged()
OnDhcpLeaseChange: func(lease *udhcpc.Lease, state *network.NetworkInterfaceState) {
networkStateChanged(state.IsOnline())
if currentSession == nil {
return
@@ -64,7 +71,15 @@ func initNetwork() error {
},
OnConfigChange: func(networkConfig *network.NetworkConfig) {
config.NetworkConfig = networkConfig
networkStateChanged()
networkStateChanged(false)
if mDNS != nil {
_ = mDNS.SetListenOptions(networkConfig.GetMDNSMode())
_ = mDNS.SetLocalNames([]string{
networkState.GetHostname(),
networkState.GetFQDN(),
}, true)
}
},
})