mirror of
https://github.com/luckfox-eng29/kvm.git
synced 2026-01-18 03:28:19 +01:00
feat: release keyPress automatically (#796)
* feat: release keyPress automatically * send keepalive when pressing the key * remove logging * clean up logging * chore: use unreliable channel to send keepalive events * chore: use ordered unreliable channel for pointer events * chore: adjust auto release key interval * chore: update logging for kbdAutoReleaseLock * chore: update comment for KEEPALIVE_INTERVAL * fix: should cancelAutorelease when pressed is true * fix: handshake won't happen if webrtc reconnects * chore: add trace log for writeWithTimeout * chore: add timeout for KeypressReport * chore: use the proper key to send release command * refactor: simplify HID RPC keyboard input handling and improve key state management - Updated `handleHidRPCKeyboardInput` to return errors directly instead of keys down state. - Refactored `rpcKeyboardReport` and `rpcKeypressReport` to return errors instead of states. - Introduced a queue for managing key down state updates in the `Session` struct to prevent input handling stalls. - Adjusted the `UpdateKeysDown` method to handle state changes more efficiently. - Removed unnecessary logging and commented-out code for clarity. * refactor: enhance keyboard auto-release functionality and key state management * fix: correct Windows default auto-repeat delay comment from 1ms to 1s * refactor: send keypress as early as possible * refactor: replace console.warn with console.info for HID RPC channel events * refactor: remove unused NewKeypressKeepAliveMessage function from HID RPC * fix: handle error in key release process and log warnings * fix: log warning on keypress report failure * fix: update auto-release keyboard interval to 225 * refactor: enhance keep-alive handling and jitter compensation in HID RPC - Implemented staleness guard to ignore outdated keep-alive packets. - Added jitter compensation logic to adjust timer extensions based on packet arrival times. - Introduced new methods for managing keep-alive state and reset functionality in the Session struct. - Updated auto-release delay mechanism to use dynamic durations based on keep-alive timing. - Adjusted keep-alive interval in the UI to improve responsiveness. * gofmt * clean up code * chore: use dynamic duration for scheduleAutoRelease * Use harcoded timer reset value for now * fix: prevent nil pointer dereference when stopping timers in Close method * refactor: remove nil check for kbdAutoReleaseTimers in DelayAutoReleaseWithDuration * refactor: optimize dependencies in useHidRpc hooks * refactor: streamline keep-alive timer management in useKeyboard hook * refactor: clarify comments in useKeyboard hook for resetKeyboardState function * refactor: reduce keysDownStateQueueSize * refactor: close and reset keysDownStateQueue in newSession function * chore: resolve conflicts * resolve conflicts --------- Co-authored-by: Adam Shiervani <adam.shiervani@gmail.com>
This commit is contained in:
@@ -15,6 +15,7 @@ const (
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TypePointerReport MessageType = 0x03
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TypeWheelReport MessageType = 0x04
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TypeKeypressReport MessageType = 0x05
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TypeKeypressKeepAliveReport MessageType = 0x09
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TypeMouseReport MessageType = 0x06
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TypeKeyboardMacroReport MessageType = 0x07
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TypeCancelKeyboardMacroReport MessageType = 0x08
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@@ -44,6 +44,8 @@ func (m *Message) String() string {
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return fmt.Sprintf("MouseReport{Malformed: %v}", m.d)
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}
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return fmt.Sprintf("MouseReport{DX: %d, DY: %d, Button: %d}", m.d[0], m.d[1], m.d[2])
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case TypeKeypressKeepAliveReport:
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return "KeypressKeepAliveReport"
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case TypeKeyboardMacroReport:
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if len(m.d) < 5 {
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return fmt.Sprintf("KeyboardMacroReport{Malformed: %v}", m.d)
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@@ -5,7 +5,11 @@ import (
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"context"
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"fmt"
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"os"
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"sync"
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"time"
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"github.com/rs/xid"
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"github.com/rs/zerolog"
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)
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var keyboardConfig = gadgetConfigItem{
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@@ -145,32 +149,95 @@ func (u *UsbGadget) GetKeysDownState() KeysDownState {
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return u.keysDownState
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}
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func (u *UsbGadget) updateKeyDownState(state KeysDownState) {
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u.log.Trace().Interface("old", u.keysDownState).Interface("new", state).Msg("acquiring keyboardStateLock for updateKeyDownState")
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func (u *UsbGadget) SetOnKeysDownChange(f func(state KeysDownState)) {
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u.onKeysDownChange = &f
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}
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// this is intentional to unlock keyboard state lock before onKeysDownChange callback
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{
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u.keyboardStateLock.Lock()
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defer u.keyboardStateLock.Unlock()
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func (u *UsbGadget) SetOnKeepAliveReset(f func()) {
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u.onKeepAliveReset = &f
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}
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if u.keysDownState.Modifier == state.Modifier &&
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bytes.Equal(u.keysDownState.Keys, state.Keys) {
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return // No change in key down state
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}
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// DefaultAutoReleaseDuration is the default duration for auto-release of a key.
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const DefaultAutoReleaseDuration = 100 * time.Millisecond
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u.log.Trace().Interface("old", u.keysDownState).Interface("new", state).Msg("keysDownState updated")
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u.keysDownState = state
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func (u *UsbGadget) scheduleAutoRelease(key byte) {
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u.kbdAutoReleaseLock.Lock()
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defer unlockWithLog(&u.kbdAutoReleaseLock, u.log, "autoRelease scheduled")
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if u.kbdAutoReleaseTimers[key] != nil {
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u.kbdAutoReleaseTimers[key].Stop()
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}
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if u.onKeysDownChange != nil {
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u.log.Trace().Interface("state", state).Msg("calling onKeysDownChange")
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(*u.onKeysDownChange)(state)
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u.log.Trace().Interface("state", state).Msg("onKeysDownChange called")
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// TODO: make this configurable
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// We currently hardcode the duration to 100ms
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// However, it should be the same as the duration of the keep-alive reset called baseExtension.
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u.kbdAutoReleaseTimers[key] = time.AfterFunc(100*time.Millisecond, func() {
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u.performAutoRelease(key)
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})
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}
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func (u *UsbGadget) cancelAutoRelease(key byte) {
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u.kbdAutoReleaseLock.Lock()
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defer unlockWithLog(&u.kbdAutoReleaseLock, u.log, "autoRelease cancelled")
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if timer := u.kbdAutoReleaseTimers[key]; timer != nil {
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timer.Stop()
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u.kbdAutoReleaseTimers[key] = nil
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delete(u.kbdAutoReleaseTimers, key)
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// Reset keep-alive timing when key is released
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if u.onKeepAliveReset != nil {
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(*u.onKeepAliveReset)()
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}
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}
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}
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func (u *UsbGadget) SetOnKeysDownChange(f func(state KeysDownState)) {
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u.onKeysDownChange = &f
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func (u *UsbGadget) DelayAutoReleaseWithDuration(resetDuration time.Duration) {
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u.kbdAutoReleaseLock.Lock()
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defer unlockWithLog(&u.kbdAutoReleaseLock, u.log, "autoRelease delayed")
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u.log.Debug().Dur("reset_duration", resetDuration).Msg("delaying auto-release with dynamic duration")
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for _, timer := range u.kbdAutoReleaseTimers {
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if timer != nil {
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timer.Reset(resetDuration)
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}
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}
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}
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func (u *UsbGadget) performAutoRelease(key byte) {
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u.kbdAutoReleaseLock.Lock()
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if u.kbdAutoReleaseTimers[key] == nil {
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u.log.Warn().Uint8("key", key).Msg("autoRelease timer not found")
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u.kbdAutoReleaseLock.Unlock()
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return
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}
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u.kbdAutoReleaseTimers[key].Stop()
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u.kbdAutoReleaseTimers[key] = nil
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delete(u.kbdAutoReleaseTimers, key)
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u.kbdAutoReleaseLock.Unlock()
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// Skip if already released
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state := u.GetKeysDownState()
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alreadyReleased := true
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for i := range state.Keys {
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if state.Keys[i] == key {
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alreadyReleased = false
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break
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}
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}
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if alreadyReleased {
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return
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}
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_, err := u.keypressReport(key, false)
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if err != nil {
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u.log.Warn().Uint8("key", key).Msg("failed to release key")
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}
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}
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func (u *UsbGadget) listenKeyboardEvents() {
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@@ -242,7 +309,11 @@ func (u *UsbGadget) OpenKeyboardHidFile() error {
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return u.openKeyboardHidFile()
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}
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var keyboardWriteHidFileLock sync.Mutex
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func (u *UsbGadget) keyboardWriteHidFile(modifier byte, keys []byte) error {
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keyboardWriteHidFileLock.Lock()
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defer keyboardWriteHidFileLock.Unlock()
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if err := u.openKeyboardHidFile(); err != nil {
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return err
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}
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@@ -266,17 +337,29 @@ func (u *UsbGadget) UpdateKeysDown(modifier byte, keys []byte) KeysDownState {
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}
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}
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downState := KeysDownState{
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state := KeysDownState{
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Modifier: modifier,
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Keys: []byte(keys[:]),
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}
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u.updateKeyDownState(downState)
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return downState
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u.keyboardStateLock.Lock()
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if u.keysDownState.Modifier == state.Modifier &&
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bytes.Equal(u.keysDownState.Keys, state.Keys) {
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u.keyboardStateLock.Unlock()
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return state // No change in key down state
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}
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u.keysDownState = state
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u.keyboardStateLock.Unlock()
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if u.onKeysDownChange != nil {
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(*u.onKeysDownChange)(state) // this enques to the outgoing hidrpc queue via usb.go → currentSession.enqueueKeysDownState(...)
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}
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return state
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}
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func (u *UsbGadget) KeyboardReport(modifier byte, keys []byte) (KeysDownState, error) {
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u.keyboardLock.Lock()
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defer u.keyboardLock.Unlock()
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func (u *UsbGadget) KeyboardReport(modifier byte, keys []byte) error {
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defer u.resetUserInputTime()
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if len(keys) > hidKeyBufferSize {
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@@ -291,7 +374,8 @@ func (u *UsbGadget) KeyboardReport(modifier byte, keys []byte) (KeysDownState, e
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u.log.Warn().Uint8("modifier", modifier).Uints8("keys", keys).Msg("Could not write keyboard report to hidg0")
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}
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return u.UpdateKeysDown(modifier, keys), err
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u.UpdateKeysDown(modifier, keys)
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return err
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}
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const (
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@@ -331,17 +415,23 @@ var KeyCodeToMaskMap = map[byte]byte{
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RightSuper: ModifierMaskRightSuper,
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}
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func (u *UsbGadget) KeypressReport(key byte, press bool) (KeysDownState, error) {
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u.keyboardLock.Lock()
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defer u.keyboardLock.Unlock()
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func (u *UsbGadget) keypressReport(key byte, press bool) (KeysDownState, error) {
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defer u.resetUserInputTime()
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l := u.log.With().Uint8("key", key).Bool("press", press).Logger()
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if l.GetLevel() <= zerolog.DebugLevel {
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requestID := xid.New()
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l = l.With().Str("requestID", requestID.String()).Logger()
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}
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// IMPORTANT: This code parallels the logic in the kernel's hid-gadget driver
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// for handling key presses and releases. It ensures that the USB gadget
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// behaves similarly to a real USB HID keyboard. This logic is paralleled
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// in the client/browser-side code in useKeyboard.ts so make sure to keep
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// them in sync.
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var state = u.keysDownState
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var state = u.GetKeysDownState()
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l.Trace().Interface("state", state).Msg("got keys down state")
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modifier := state.Modifier
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keys := append([]byte(nil), state.Keys...)
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@@ -381,22 +471,36 @@ func (u *UsbGadget) KeypressReport(key byte, press bool) (KeysDownState, error)
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// If we reach here it means we didn't find an empty slot or the key in the buffer
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if overrun {
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if press {
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u.log.Error().Uint8("key", key).Msg("keyboard buffer overflow, key not added")
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l.Error().Msg("keyboard buffer overflow, key not added")
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// Fill all key slots with ErrorRollOver (0x01) to indicate overflow
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for i := range keys {
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keys[i] = hidErrorRollOver
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}
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} else {
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// If we are releasing a key, and we didn't find it in a slot, who cares?
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u.log.Warn().Uint8("key", key).Msg("key not found in buffer, nothing to release")
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l.Warn().Msg("key not found in buffer, nothing to release")
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}
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}
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}
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err := u.keyboardWriteHidFile(modifier, keys)
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if err != nil {
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u.log.Warn().Uint8("modifier", modifier).Uints8("keys", keys).Msg("Could not write keypress report to hidg0")
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}
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return u.UpdateKeysDown(modifier, keys), err
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}
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func (u *UsbGadget) KeypressReport(key byte, press bool) error {
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state, err := u.keypressReport(key, press)
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if err != nil {
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u.log.Warn().Uint8("key", key).Bool("press", press).Msg("failed to report key")
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}
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isRolledOver := state.Keys[0] == hidErrorRollOver
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if isRolledOver {
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u.cancelAutoRelease(key)
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} else if press {
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u.scheduleAutoRelease(key)
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} else {
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u.cancelAutoRelease(key)
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}
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return err
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}
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@@ -68,6 +68,9 @@ type UsbGadget struct {
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keyboardState byte // keyboard latched state (NumLock, CapsLock, ScrollLock, Compose, Kana)
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keysDownState KeysDownState // keyboard dynamic state (modifier keys and pressed keys)
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kbdAutoReleaseLock sync.Mutex
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kbdAutoReleaseTimers map[byte]*time.Timer
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keyboardStateLock sync.Mutex
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keyboardStateCtx context.Context
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keyboardStateCancel context.CancelFunc
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@@ -85,6 +88,7 @@ type UsbGadget struct {
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onKeyboardStateChange *func(state KeyboardState)
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onKeysDownChange *func(state KeysDownState)
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onKeepAliveReset *func()
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log *zerolog.Logger
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@@ -118,23 +122,24 @@ func newUsbGadget(name string, configMap map[string]gadgetConfigItem, enabledDev
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keyboardCtx, keyboardCancel := context.WithCancel(context.Background())
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g := &UsbGadget{
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name: name,
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kvmGadgetPath: path.Join(gadgetPath, name),
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configC1Path: path.Join(gadgetPath, name, "configs/c.1"),
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configMap: configMap,
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customConfig: *config,
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configLock: sync.Mutex{},
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keyboardLock: sync.Mutex{},
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absMouseLock: sync.Mutex{},
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relMouseLock: sync.Mutex{},
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txLock: sync.Mutex{},
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keyboardStateCtx: keyboardCtx,
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keyboardStateCancel: keyboardCancel,
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keyboardState: 0,
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keysDownState: KeysDownState{Modifier: 0, Keys: []byte{0, 0, 0, 0, 0, 0}}, // must be initialized to hidKeyBufferSize (6) zero bytes
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enabledDevices: *enabledDevices,
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lastUserInput: time.Now(),
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log: logger,
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name: name,
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kvmGadgetPath: path.Join(gadgetPath, name),
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configC1Path: path.Join(gadgetPath, name, "configs/c.1"),
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configMap: configMap,
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customConfig: *config,
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configLock: sync.Mutex{},
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keyboardLock: sync.Mutex{},
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absMouseLock: sync.Mutex{},
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relMouseLock: sync.Mutex{},
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txLock: sync.Mutex{},
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keyboardStateCtx: keyboardCtx,
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keyboardStateCancel: keyboardCancel,
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keyboardState: 0,
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keysDownState: KeysDownState{Modifier: 0, Keys: []byte{0, 0, 0, 0, 0, 0}}, // must be initialized to hidKeyBufferSize (6) zero bytes
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kbdAutoReleaseTimers: make(map[byte]*time.Timer),
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enabledDevices: *enabledDevices,
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lastUserInput: time.Now(),
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log: logger,
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strictMode: config.strictMode,
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@@ -149,3 +154,37 @@ func newUsbGadget(name string, configMap map[string]gadgetConfigItem, enabledDev
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return g
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}
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// Close cleans up resources used by the USB gadget
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func (u *UsbGadget) Close() error {
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// Cancel keyboard state context
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if u.keyboardStateCancel != nil {
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u.keyboardStateCancel()
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}
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// Stop auto-release timer
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u.kbdAutoReleaseLock.Lock()
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for _, timer := range u.kbdAutoReleaseTimers {
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if timer != nil {
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timer.Stop()
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}
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}
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u.kbdAutoReleaseTimers = make(map[byte]*time.Timer)
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u.kbdAutoReleaseLock.Unlock()
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// Close HID files
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if u.keyboardHidFile != nil {
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u.keyboardHidFile.Close()
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u.keyboardHidFile = nil
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}
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if u.absMouseHidFile != nil {
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u.absMouseHidFile.Close()
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u.absMouseHidFile = nil
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}
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if u.relMouseHidFile != nil {
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u.relMouseHidFile.Close()
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u.relMouseHidFile = nil
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}
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return nil
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}
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@@ -9,6 +9,7 @@ import (
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"path/filepath"
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"strconv"
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"strings"
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"sync"
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"time"
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"github.com/rs/zerolog"
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@@ -120,6 +121,12 @@ func (u *UsbGadget) writeWithTimeout(file *os.File, data []byte) (n int, err err
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return
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}
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u.log.Trace().
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Str("file", file.Name()).
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Bytes("data", data).
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Err(err).
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Msg("write failed")
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if errors.Is(err, os.ErrDeadlineExceeded) {
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u.logWithSuppression(
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fmt.Sprintf("writeWithTimeout_%s", file.Name()),
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@@ -164,3 +171,8 @@ func (u *UsbGadget) resetLogSuppressionCounter(counterName string) {
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u.logSuppressionCounter[counterName] = 0
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}
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}
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func unlockWithLog(lock *sync.Mutex, logger *zerolog.Logger, msg string, args ...any) {
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logger.Trace().Msgf(msg, args...)
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lock.Unlock()
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}
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Reference in New Issue
Block a user