feat: release keyPress automatically (#796)

* feat: release keyPress automatically

* send keepalive when pressing the key

* remove logging

* clean up logging

* chore: use unreliable channel to send keepalive events

* chore: use ordered unreliable channel for pointer events

* chore: adjust auto release key interval

* chore: update logging for kbdAutoReleaseLock

* chore: update comment for KEEPALIVE_INTERVAL

* fix: should cancelAutorelease when pressed is true

* fix: handshake won't happen if webrtc reconnects

* chore: add trace log for writeWithTimeout

* chore: add timeout for KeypressReport

* chore: use the proper key to send release command

* refactor: simplify HID RPC keyboard input handling and improve key state management

- Updated `handleHidRPCKeyboardInput` to return errors directly instead of keys down state.
- Refactored `rpcKeyboardReport` and `rpcKeypressReport` to return errors instead of states.
- Introduced a queue for managing key down state updates in the `Session` struct to prevent input handling stalls.
- Adjusted the `UpdateKeysDown` method to handle state changes more efficiently.
- Removed unnecessary logging and commented-out code for clarity.

* refactor: enhance keyboard auto-release functionality and key state management

* fix: correct Windows default auto-repeat delay comment from 1ms to 1s

* refactor: send keypress as early as possible

* refactor: replace console.warn with console.info for HID RPC channel events

* refactor: remove unused NewKeypressKeepAliveMessage function from HID RPC

* fix: handle error in key release process and log warnings

* fix: log warning on keypress report failure

* fix: update auto-release keyboard interval to 225

* refactor: enhance keep-alive handling and jitter compensation in HID RPC

- Implemented staleness guard to ignore outdated keep-alive packets.
- Added jitter compensation logic to adjust timer extensions based on packet arrival times.
- Introduced new methods for managing keep-alive state and reset functionality in the Session struct.
- Updated auto-release delay mechanism to use dynamic durations based on keep-alive timing.
- Adjusted keep-alive interval in the UI to improve responsiveness.

* gofmt

* clean up code

* chore: use dynamic duration for scheduleAutoRelease

* Use harcoded timer reset value for now

* fix: prevent nil pointer dereference when stopping timers in Close method

* refactor: remove nil check for kbdAutoReleaseTimers in DelayAutoReleaseWithDuration

* refactor: optimize dependencies in useHidRpc hooks

* refactor: streamline keep-alive timer management in useKeyboard hook

* refactor: clarify comments in useKeyboard hook for resetKeyboardState function

* refactor: reduce keysDownStateQueueSize

* refactor: close and reset keysDownStateQueue in newSession function

* chore: resolve conflicts

* resolve conflicts

---------

Co-authored-by: Adam Shiervani <adam.shiervani@gmail.com>
This commit is contained in:
Aveline
2025-09-18 13:35:47 +02:00
committed by GitHub
parent 72e3013337
commit afb146d78c
18 changed files with 767 additions and 298 deletions

View File

@@ -15,6 +15,7 @@ const (
TypePointerReport MessageType = 0x03
TypeWheelReport MessageType = 0x04
TypeKeypressReport MessageType = 0x05
TypeKeypressKeepAliveReport MessageType = 0x09
TypeMouseReport MessageType = 0x06
TypeKeyboardMacroReport MessageType = 0x07
TypeCancelKeyboardMacroReport MessageType = 0x08

View File

@@ -44,6 +44,8 @@ func (m *Message) String() string {
return fmt.Sprintf("MouseReport{Malformed: %v}", m.d)
}
return fmt.Sprintf("MouseReport{DX: %d, DY: %d, Button: %d}", m.d[0], m.d[1], m.d[2])
case TypeKeypressKeepAliveReport:
return "KeypressKeepAliveReport"
case TypeKeyboardMacroReport:
if len(m.d) < 5 {
return fmt.Sprintf("KeyboardMacroReport{Malformed: %v}", m.d)

View File

@@ -5,7 +5,11 @@ import (
"context"
"fmt"
"os"
"sync"
"time"
"github.com/rs/xid"
"github.com/rs/zerolog"
)
var keyboardConfig = gadgetConfigItem{
@@ -145,32 +149,95 @@ func (u *UsbGadget) GetKeysDownState() KeysDownState {
return u.keysDownState
}
func (u *UsbGadget) updateKeyDownState(state KeysDownState) {
u.log.Trace().Interface("old", u.keysDownState).Interface("new", state).Msg("acquiring keyboardStateLock for updateKeyDownState")
func (u *UsbGadget) SetOnKeysDownChange(f func(state KeysDownState)) {
u.onKeysDownChange = &f
}
// this is intentional to unlock keyboard state lock before onKeysDownChange callback
{
u.keyboardStateLock.Lock()
defer u.keyboardStateLock.Unlock()
func (u *UsbGadget) SetOnKeepAliveReset(f func()) {
u.onKeepAliveReset = &f
}
if u.keysDownState.Modifier == state.Modifier &&
bytes.Equal(u.keysDownState.Keys, state.Keys) {
return // No change in key down state
}
// DefaultAutoReleaseDuration is the default duration for auto-release of a key.
const DefaultAutoReleaseDuration = 100 * time.Millisecond
u.log.Trace().Interface("old", u.keysDownState).Interface("new", state).Msg("keysDownState updated")
u.keysDownState = state
func (u *UsbGadget) scheduleAutoRelease(key byte) {
u.kbdAutoReleaseLock.Lock()
defer unlockWithLog(&u.kbdAutoReleaseLock, u.log, "autoRelease scheduled")
if u.kbdAutoReleaseTimers[key] != nil {
u.kbdAutoReleaseTimers[key].Stop()
}
if u.onKeysDownChange != nil {
u.log.Trace().Interface("state", state).Msg("calling onKeysDownChange")
(*u.onKeysDownChange)(state)
u.log.Trace().Interface("state", state).Msg("onKeysDownChange called")
// TODO: make this configurable
// We currently hardcode the duration to 100ms
// However, it should be the same as the duration of the keep-alive reset called baseExtension.
u.kbdAutoReleaseTimers[key] = time.AfterFunc(100*time.Millisecond, func() {
u.performAutoRelease(key)
})
}
func (u *UsbGadget) cancelAutoRelease(key byte) {
u.kbdAutoReleaseLock.Lock()
defer unlockWithLog(&u.kbdAutoReleaseLock, u.log, "autoRelease cancelled")
if timer := u.kbdAutoReleaseTimers[key]; timer != nil {
timer.Stop()
u.kbdAutoReleaseTimers[key] = nil
delete(u.kbdAutoReleaseTimers, key)
// Reset keep-alive timing when key is released
if u.onKeepAliveReset != nil {
(*u.onKeepAliveReset)()
}
}
}
func (u *UsbGadget) SetOnKeysDownChange(f func(state KeysDownState)) {
u.onKeysDownChange = &f
func (u *UsbGadget) DelayAutoReleaseWithDuration(resetDuration time.Duration) {
u.kbdAutoReleaseLock.Lock()
defer unlockWithLog(&u.kbdAutoReleaseLock, u.log, "autoRelease delayed")
u.log.Debug().Dur("reset_duration", resetDuration).Msg("delaying auto-release with dynamic duration")
for _, timer := range u.kbdAutoReleaseTimers {
if timer != nil {
timer.Reset(resetDuration)
}
}
}
func (u *UsbGadget) performAutoRelease(key byte) {
u.kbdAutoReleaseLock.Lock()
if u.kbdAutoReleaseTimers[key] == nil {
u.log.Warn().Uint8("key", key).Msg("autoRelease timer not found")
u.kbdAutoReleaseLock.Unlock()
return
}
u.kbdAutoReleaseTimers[key].Stop()
u.kbdAutoReleaseTimers[key] = nil
delete(u.kbdAutoReleaseTimers, key)
u.kbdAutoReleaseLock.Unlock()
// Skip if already released
state := u.GetKeysDownState()
alreadyReleased := true
for i := range state.Keys {
if state.Keys[i] == key {
alreadyReleased = false
break
}
}
if alreadyReleased {
return
}
_, err := u.keypressReport(key, false)
if err != nil {
u.log.Warn().Uint8("key", key).Msg("failed to release key")
}
}
func (u *UsbGadget) listenKeyboardEvents() {
@@ -242,7 +309,11 @@ func (u *UsbGadget) OpenKeyboardHidFile() error {
return u.openKeyboardHidFile()
}
var keyboardWriteHidFileLock sync.Mutex
func (u *UsbGadget) keyboardWriteHidFile(modifier byte, keys []byte) error {
keyboardWriteHidFileLock.Lock()
defer keyboardWriteHidFileLock.Unlock()
if err := u.openKeyboardHidFile(); err != nil {
return err
}
@@ -266,17 +337,29 @@ func (u *UsbGadget) UpdateKeysDown(modifier byte, keys []byte) KeysDownState {
}
}
downState := KeysDownState{
state := KeysDownState{
Modifier: modifier,
Keys: []byte(keys[:]),
}
u.updateKeyDownState(downState)
return downState
u.keyboardStateLock.Lock()
if u.keysDownState.Modifier == state.Modifier &&
bytes.Equal(u.keysDownState.Keys, state.Keys) {
u.keyboardStateLock.Unlock()
return state // No change in key down state
}
u.keysDownState = state
u.keyboardStateLock.Unlock()
if u.onKeysDownChange != nil {
(*u.onKeysDownChange)(state) // this enques to the outgoing hidrpc queue via usb.go → currentSession.enqueueKeysDownState(...)
}
return state
}
func (u *UsbGadget) KeyboardReport(modifier byte, keys []byte) (KeysDownState, error) {
u.keyboardLock.Lock()
defer u.keyboardLock.Unlock()
func (u *UsbGadget) KeyboardReport(modifier byte, keys []byte) error {
defer u.resetUserInputTime()
if len(keys) > hidKeyBufferSize {
@@ -291,7 +374,8 @@ func (u *UsbGadget) KeyboardReport(modifier byte, keys []byte) (KeysDownState, e
u.log.Warn().Uint8("modifier", modifier).Uints8("keys", keys).Msg("Could not write keyboard report to hidg0")
}
return u.UpdateKeysDown(modifier, keys), err
u.UpdateKeysDown(modifier, keys)
return err
}
const (
@@ -331,17 +415,23 @@ var KeyCodeToMaskMap = map[byte]byte{
RightSuper: ModifierMaskRightSuper,
}
func (u *UsbGadget) KeypressReport(key byte, press bool) (KeysDownState, error) {
u.keyboardLock.Lock()
defer u.keyboardLock.Unlock()
func (u *UsbGadget) keypressReport(key byte, press bool) (KeysDownState, error) {
defer u.resetUserInputTime()
l := u.log.With().Uint8("key", key).Bool("press", press).Logger()
if l.GetLevel() <= zerolog.DebugLevel {
requestID := xid.New()
l = l.With().Str("requestID", requestID.String()).Logger()
}
// IMPORTANT: This code parallels the logic in the kernel's hid-gadget driver
// for handling key presses and releases. It ensures that the USB gadget
// behaves similarly to a real USB HID keyboard. This logic is paralleled
// in the client/browser-side code in useKeyboard.ts so make sure to keep
// them in sync.
var state = u.keysDownState
var state = u.GetKeysDownState()
l.Trace().Interface("state", state).Msg("got keys down state")
modifier := state.Modifier
keys := append([]byte(nil), state.Keys...)
@@ -381,22 +471,36 @@ func (u *UsbGadget) KeypressReport(key byte, press bool) (KeysDownState, error)
// If we reach here it means we didn't find an empty slot or the key in the buffer
if overrun {
if press {
u.log.Error().Uint8("key", key).Msg("keyboard buffer overflow, key not added")
l.Error().Msg("keyboard buffer overflow, key not added")
// Fill all key slots with ErrorRollOver (0x01) to indicate overflow
for i := range keys {
keys[i] = hidErrorRollOver
}
} else {
// If we are releasing a key, and we didn't find it in a slot, who cares?
u.log.Warn().Uint8("key", key).Msg("key not found in buffer, nothing to release")
l.Warn().Msg("key not found in buffer, nothing to release")
}
}
}
err := u.keyboardWriteHidFile(modifier, keys)
if err != nil {
u.log.Warn().Uint8("modifier", modifier).Uints8("keys", keys).Msg("Could not write keypress report to hidg0")
}
return u.UpdateKeysDown(modifier, keys), err
}
func (u *UsbGadget) KeypressReport(key byte, press bool) error {
state, err := u.keypressReport(key, press)
if err != nil {
u.log.Warn().Uint8("key", key).Bool("press", press).Msg("failed to report key")
}
isRolledOver := state.Keys[0] == hidErrorRollOver
if isRolledOver {
u.cancelAutoRelease(key)
} else if press {
u.scheduleAutoRelease(key)
} else {
u.cancelAutoRelease(key)
}
return err
}

View File

@@ -68,6 +68,9 @@ type UsbGadget struct {
keyboardState byte // keyboard latched state (NumLock, CapsLock, ScrollLock, Compose, Kana)
keysDownState KeysDownState // keyboard dynamic state (modifier keys and pressed keys)
kbdAutoReleaseLock sync.Mutex
kbdAutoReleaseTimers map[byte]*time.Timer
keyboardStateLock sync.Mutex
keyboardStateCtx context.Context
keyboardStateCancel context.CancelFunc
@@ -85,6 +88,7 @@ type UsbGadget struct {
onKeyboardStateChange *func(state KeyboardState)
onKeysDownChange *func(state KeysDownState)
onKeepAliveReset *func()
log *zerolog.Logger
@@ -118,23 +122,24 @@ func newUsbGadget(name string, configMap map[string]gadgetConfigItem, enabledDev
keyboardCtx, keyboardCancel := context.WithCancel(context.Background())
g := &UsbGadget{
name: name,
kvmGadgetPath: path.Join(gadgetPath, name),
configC1Path: path.Join(gadgetPath, name, "configs/c.1"),
configMap: configMap,
customConfig: *config,
configLock: sync.Mutex{},
keyboardLock: sync.Mutex{},
absMouseLock: sync.Mutex{},
relMouseLock: sync.Mutex{},
txLock: sync.Mutex{},
keyboardStateCtx: keyboardCtx,
keyboardStateCancel: keyboardCancel,
keyboardState: 0,
keysDownState: KeysDownState{Modifier: 0, Keys: []byte{0, 0, 0, 0, 0, 0}}, // must be initialized to hidKeyBufferSize (6) zero bytes
enabledDevices: *enabledDevices,
lastUserInput: time.Now(),
log: logger,
name: name,
kvmGadgetPath: path.Join(gadgetPath, name),
configC1Path: path.Join(gadgetPath, name, "configs/c.1"),
configMap: configMap,
customConfig: *config,
configLock: sync.Mutex{},
keyboardLock: sync.Mutex{},
absMouseLock: sync.Mutex{},
relMouseLock: sync.Mutex{},
txLock: sync.Mutex{},
keyboardStateCtx: keyboardCtx,
keyboardStateCancel: keyboardCancel,
keyboardState: 0,
keysDownState: KeysDownState{Modifier: 0, Keys: []byte{0, 0, 0, 0, 0, 0}}, // must be initialized to hidKeyBufferSize (6) zero bytes
kbdAutoReleaseTimers: make(map[byte]*time.Timer),
enabledDevices: *enabledDevices,
lastUserInput: time.Now(),
log: logger,
strictMode: config.strictMode,
@@ -149,3 +154,37 @@ func newUsbGadget(name string, configMap map[string]gadgetConfigItem, enabledDev
return g
}
// Close cleans up resources used by the USB gadget
func (u *UsbGadget) Close() error {
// Cancel keyboard state context
if u.keyboardStateCancel != nil {
u.keyboardStateCancel()
}
// Stop auto-release timer
u.kbdAutoReleaseLock.Lock()
for _, timer := range u.kbdAutoReleaseTimers {
if timer != nil {
timer.Stop()
}
}
u.kbdAutoReleaseTimers = make(map[byte]*time.Timer)
u.kbdAutoReleaseLock.Unlock()
// Close HID files
if u.keyboardHidFile != nil {
u.keyboardHidFile.Close()
u.keyboardHidFile = nil
}
if u.absMouseHidFile != nil {
u.absMouseHidFile.Close()
u.absMouseHidFile = nil
}
if u.relMouseHidFile != nil {
u.relMouseHidFile.Close()
u.relMouseHidFile = nil
}
return nil
}

View File

@@ -9,6 +9,7 @@ import (
"path/filepath"
"strconv"
"strings"
"sync"
"time"
"github.com/rs/zerolog"
@@ -120,6 +121,12 @@ func (u *UsbGadget) writeWithTimeout(file *os.File, data []byte) (n int, err err
return
}
u.log.Trace().
Str("file", file.Name()).
Bytes("data", data).
Err(err).
Msg("write failed")
if errors.Is(err, os.ErrDeadlineExceeded) {
u.logWithSuppression(
fmt.Sprintf("writeWithTimeout_%s", file.Name()),
@@ -164,3 +171,8 @@ func (u *UsbGadget) resetLogSuppressionCounter(counterName string) {
u.logSuppressionCounter[counterName] = 0
}
}
func unlockWithLog(lock *sync.Mutex, logger *zerolog.Logger, msg string, args ...any) {
logger.Trace().Msgf(msg, args...)
lock.Unlock()
}